Roadmap

Stickplosion enters Early Access on July 14, 2026 — and the journey to 1.0 starts now. built in weekly iteration loops.

July 14, 2026
  • Early Access go-live Stickplosion launches into Steam Early Access — online multiplayer, card drafts, bots, and 31 languages from day one
July 14, 2026
  • Stickplosion Editor A free standalone tool on Steam: build arenas in the Map Editor, craft ability cards in the Card Editor, test them solo, and publish straight to the Steam Workshop
September 2026
  • Full launch target Version 1.0 — the Early Access graduation, shaped by your feedback along the way

Road to 1.0

Now · shipped
  • Online Steam multiplayer P2P, up to 8 players, invite via the Steam overlay — no IPs or port-forwarding
  • Ability-card drafts Pick a new power-up between every round
  • Stickplosion Editor Standalone map + card editor with solo test play and direct Steam Workshop publishing
  • Steam Workshop One home for community maps — subscribe, rate, and play
  • Original soundtrack Full instrumental score — 10 shuffling arena tracks plus menu, lobby and victory themes
  • Tunable bots Fill a lobby or practice solo against adjustable AI
  • 31-language localization Full UI translated across 31 locales
  • In-game chat Type to all players mid-match; safe from spoofing
  • Community Discord Join the community and report bugs in-game straight to our Discord
Later · beyond 1.0
  • Matchmaking & public lobbies Quick-join beyond friend invites
  • Positional audio Directional, distance-based SFX so you can hear where the action is
  • More built-in maps A growing pool of ready-to-play arenas
  • More character options Deeper customization and unlockables
  • Spectator & replays Watch and re-watch matches
  • Punchier sound effects More reactive, impactful SFX across the board